rollmours are dreamer enemies species found in ginn safari and ginn desert. it is the dreamification/initiation of several drawin's of strange, armourilles-like creatures in the sunday town church. it is bipedal dreamer with mostly yellow fur, a round, wavy head, medium-sized brown ears that serve as a kind of ecopathy for communication within its pack, light blue eyes with white pupils, a round, red nose, a small, slender body that can easily fit inside their oval, crimson-red shell, a white patch on their belly, long, red arms with long, white claws, and elongated, shoe-like feets and the same colour as its arms. it are rather timid dreamers, often using its shells for locomotion. even so, they can run quite fast on their legs if fleein' a predator. they also seem 'mewhat clever and nerdy, employing strategies based on MMO games to protect themselves from predators or malevolent bein's like nightmarishes. occasionally, it may collide if they run too fast and injure themselves to 'me extent. in the neutral/pacifist route, the party can first encounter it in ginn desert 'nd ginn safari, on various ramps and in certain areas outside of them. it are one of the few dreamer enemies that will abandon a battle or retreat if its HP drops. several rollmours must be recruited to complete the neutral/pacifist route. additionally, 'me of them will appear in mozzath town as NPCs and citizens with clothin' and other features. 'fter defeating guard mask 'nd burnin' titan, these dreamers will be recruited in funky town, specifically in pazuzu's garden in the safari zone, 'lthough 'me, like those from mozzath town, will be in the main city. on the sin route, it will flee the party as soon as possible, however, it is killed by kitty/hambo's mother's twistpawn, causin' the instant death of several of it. its stats are 527 HP, 16 attack, 'nd 2 defence. their dojo fighterZ card reads as follows: type of bein': dreamer. categories: armourille, shy being, nerd, MMO player, geek, hard shell. description: ""abstract armourille-like dreamers come and go in the ginn safari and ginn desert areas. 'lthough it are timid and seem to rarely defend itself, it can defend itself by infecting predator dreamers with diseases. its claws act as carriers of these diseases 'nd plagues. bein' quite clever and intelligent, it employ strategies, 'me of which are rather underhanded. it create specific bases to survive in the ginn desert 'nd ginn safari. furthermore, its shells grant them resistance against predators, an added advantage. it 've endured for centuries thanks to its survival tactics 'nd ability to maintain a life in mozzath town"
43
Views
1
Comments
7
Favorites
General
Rating
georgy_netrivek_08_boy
~georgynetrivek08boy
Cool ❤️
FA+
