Sure, filling a bathtub with stolen diamonds is a lot of work and probably not super comfortable, but a heist is never really about the loot-- it's a power move.
Fun fact, the Bad Guys 2 had a deleted subplot regarding Kitty's backstory, where when she was younger she was Diane Foxington's protegee and sister in crime. There's an unused animatic and a lot of great unused concept art from those scenes in the official art book (which I got recently and have been studying!). This pic is inspired by the cut content, back during Diane's Crimson Paw days when life was still good with Kitty. (The concept art for young Kitty was super cute!)
There are multiple understandable reasons why Kitty's backstory didn't make it into the final film, although part of me wishes the movie could have been a half hour longer, too!
Also I came up with what I think was a pretty clever technique for "rendering" a bathtub full of diamonds that was kind of hilariously simple and low-tech. Let's see if anyone guesses what it was.
Posted using PostyBirb
Fun fact, the Bad Guys 2 had a deleted subplot regarding Kitty's backstory, where when she was younger she was Diane Foxington's protegee and sister in crime. There's an unused animatic and a lot of great unused concept art from those scenes in the official art book (which I got recently and have been studying!). This pic is inspired by the cut content, back during Diane's Crimson Paw days when life was still good with Kitty. (The concept art for young Kitty was super cute!)
There are multiple understandable reasons why Kitty's backstory didn't make it into the final film, although part of me wishes the movie could have been a half hour longer, too!
Also I came up with what I think was a pretty clever technique for "rendering" a bathtub full of diamonds that was kind of hilariously simple and low-tech. Let's see if anyone guesses what it was.
Posted using PostyBirb
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This is phenomenal
I love everything about this >8)
Great work dood!
While I really liked The Bad Guys 2 as a worthy follow-up to the first film, it did make me consider how restrictive the industry standard of 90 minute runtimes (excluding the credits of course) can be for some animated features. In part, I understand it. Animation studios simply want to tell the best story they can in the most sufficient amount of time so as not to keep audiences in their seats for too long or make the film drag on unnecessarily. However, looking at all the neat story elements that were unfortunately sacrificed due to the "90 minute rule", such as the backstory of Kitty and Diane, it did kind of hinder the film for me as it felt like a lot more story and character development was missing. Now, does this make Bad Guys 2 inferior to the original? No, I wouldn't say so. Like I said, it's a worthy successor that lives up to and even amplifies the witty and chaotic humor of the original. But there was still an opportunity for improvement and I think going over the 90-minute mark (again, without the credits) would have benefited the film story-wise.
I can honestly say the same for K-Pop Demon Hunters. It was a great movie, but it would have been better if it was at least 20-25 minutes longer, in my opinion. I would have liked to have seen more of Rumi's relationship with her foster guardian and mentor Celine.
It's funny, because we are now seeing a growing number of animated films, mostly non-American ones, take the big risk of swooping past the 2-hour mark for the sake of reaching their fullest storytelling potential. Ne Zha 2, Demon Slayer: Infinity Castle and Spider-Man: Across the Spider-Verse were recent examples of this, where they each had a average runtime of over 2 hours and 20 minutes. Heck, rumors are speculating that Zootopia 2 will potentially have a runtime of over 2 hours as well.
Anyway, nice fanart! I always love seeing these two together! :3