Sharky Artie but he's drawn in the style of any cartoon that existed after 1990, both of the "western" variety and of the Japanese variety.
Honestly, I've always had a pretty dim view of cartoons and most animated features. Characters with rather undeveloped personalities paired with designs that are either ugly and forgettable or are just designed to market toys, lackluster plots, settings that make no sense, and often nothing really to say or conversations to start. And it isn't much better with Japanimation, because you either get stuff about ninjas or flying blonde guys, paired with all the problems of the "western" counterparts (to me it's all "cartoons"). And it gets worse the further back you go; the 80s was nothing but glorified toy commercials, the mid century was full of cheaply produced "animated radio" (but at least it was seen as the kiddy stuff it rightfully was), and early 20th century animation was just a pissing contest by two big studios and the racial and sexist stereotypes were just extra that reminds us that some things age like lettuce leftover in the bottom of the fridge.
As for my characters, they could never work as cartoon characters. Animators would complain they're too complex and "ugly" (even more conventionally attractive characters of mine tend to still be pretty ugly compared to cartoon standards), and the characterization is just too much too. Artie for example is a big, flamboyant bisexual man; that's polarizing for both the boy's club that dominates most of animation and the modern more progressive squad. Hell it's even something many within the furry community struggle with; he's somehow too girly and too macho to exist.
I should note that when I talk about animation like this, I'm speaking mostly about 2D animation produced by big studios and big names; small indie productions of 2D animation tend to truly go more artistic or have better storytelling. I'd also argue that stop-motion and 3D animation have fared better than the 2D; granted it's all just glorified puppet work, but puppetry is a fairly old art form that's existed for longer than 2D animation has. And hell, even puppetry can be pretty impressive in it's own right...
All this is pretty damn funny to be said by a furry artist, but then again, not everyone who "becomes furry" did so because of cartoons on TV.
Honestly, I've always had a pretty dim view of cartoons and most animated features. Characters with rather undeveloped personalities paired with designs that are either ugly and forgettable or are just designed to market toys, lackluster plots, settings that make no sense, and often nothing really to say or conversations to start. And it isn't much better with Japanimation, because you either get stuff about ninjas or flying blonde guys, paired with all the problems of the "western" counterparts (to me it's all "cartoons"). And it gets worse the further back you go; the 80s was nothing but glorified toy commercials, the mid century was full of cheaply produced "animated radio" (but at least it was seen as the kiddy stuff it rightfully was), and early 20th century animation was just a pissing contest by two big studios and the racial and sexist stereotypes were just extra that reminds us that some things age like lettuce leftover in the bottom of the fridge.
As for my characters, they could never work as cartoon characters. Animators would complain they're too complex and "ugly" (even more conventionally attractive characters of mine tend to still be pretty ugly compared to cartoon standards), and the characterization is just too much too. Artie for example is a big, flamboyant bisexual man; that's polarizing for both the boy's club that dominates most of animation and the modern more progressive squad. Hell it's even something many within the furry community struggle with; he's somehow too girly and too macho to exist.
I should note that when I talk about animation like this, I'm speaking mostly about 2D animation produced by big studios and big names; small indie productions of 2D animation tend to truly go more artistic or have better storytelling. I'd also argue that stop-motion and 3D animation have fared better than the 2D; granted it's all just glorified puppet work, but puppetry is a fairly old art form that's existed for longer than 2D animation has. And hell, even puppetry can be pretty impressive in it's own right...
All this is pretty damn funny to be said by a furry artist, but then again, not everyone who "becomes furry" did so because of cartoons on TV.
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TransformerRobot
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He's still a great character. ^^
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